ResearchArtificial Intelligence
StoneSeed
An autonomous Minecraft agent designed to reason, survive, learn, and eventually complete the game.
StoneSeed is an experimental game-playing AI that observes Minecraft, selects goals, maintains multi-step intentions, uses executable skills, verifies real world-state changes, remembers outcomes, and responds to emergencies without relying on constant player commands.
Persistent goals and intentionsVerified actions and reward learningCross-game adapter architecture
Active DevelopmentGames
BearFront
A fast territorial browser strategy game where every border becomes a tactical decision.
BearFront.io is a real-time world-domination game built around territorial expansion, economy management, contested borders, cities, ports, naval warfare, and short strategic matches.
Smooth territorial conquestLand and naval strategyBots and tactical economy
Technical PreviewSimulation & Engines
UPE
A deterministic native simulation runtime built for repeatability, replay, rollback, and inspectable behaviour.
Unified Physics Engine is a native physics and simulation project centred on deterministic stepping, state hashing, snapshots, replay workflows, and a stable integration boundary.
Deterministic simulationSnapshots and replayNative commercial source architecture